Greedy World is a multi-chain gaming platform accessible via Telegram that aims to integrate various memecoins as functional in-game assets. [1] [2] The project seeks to provide new utility and a sustainable economic model for memecoin communities through an ecosystem it describes as "Memegame," which combines gameplay mechanics with trading functionalities. [3] [4]
Greedy World positions itself as a new category in Web3, termed "Memegame," designed to address the common challenge of limited utility and speculative value that affects many memecoins. [5] The platform's central concept is to transform these passive digital assets into active components within an interactive game environment, thereby creating a new use case and fostering increased community engagement. [1] [3] The project launched a beta version around December 2023 and has participated in at least two hackathon competitions. [6]
The core of the project's economic design is a "Gaming + Trading" dual-engine model. [2] This system is intended to create a symbiotic relationship where in-game activities, such as players using memecoins to compete, generate organic trading volume and deepen liquidity for the integrated tokens. [7] This continuous cycle of utility and liquidity aims to establish a more sustainable economic framework for participating memecoin ecosystems. [8]
The platform has described its gameplay in multiple ways across its documentation. One version is a city-building simulation game focused on resource management and player-versus-player conflict. [9] Another version is a "Token Battle Royale," presented as a fast-paced arena game inspired by the classic game Snake. [10] [6] The primary interface for accessing all versions of the game is a Telegram bot, which lowers the barrier to entry for users. [11]
Greedy World's primary product is its game, delivered through both a Telegram Mini App and a web application. The game has been presented in two distinct modes or versions. [6] [9]
One version of the game is a city-building strategy simulation. In this mode, players are tasked with building and upgrading their virtual cities while managing resources. Gameplay involves a dice-rolling mechanic to determine actions like building, acquiring protective shields, or engaging in Player-vs-Player (PVP) combat. A key aspect of this mode is the ability for players to "plunder" other players' cities to acquire their resources. Memecoins deposited by players are converted into the platform's native token to facilitate these in-game actions. [9]
Another version of the game is a battle royale with a free-for-all player-versus-player format. The gameplay is inspired by classic snake games, where players control an entity that grows longer by collecting items or defeating opponents. [10] [6]
Players enter a match by staking a specified value of supported crypto tokens. The primary objective is to eliminate other players and collect their staked tokens, which increases the player's size and power within the match. The game arena shrinks over time to force confrontations. To successfully secure their collected tokens, a player must exit the match by entering a randomly appearing "Black Hole." Failure to do so before being eliminated results in the loss of all tokens gathered during that session. In-game power-ups, known as Halos, provide temporary advantages like increased speed or collection range. [10]
This mode also features an organized, team-based gameplay format called the Competition Space. Players can form or join communities to compete in Team vs. Team tournaments for prizes. Within these matches, players from the same community cannot harm each other, encouraging strategic collaboration. [10]
The platform is built around several features designed to support its economic model and gaming environment.
The platform's core capability is the integration of a diverse range of memecoins from multiple blockchains. [2] It is designed to transform these tokens, which often lack direct utility, into functional in-game assets or resources. This process provides an immediate use case for the tokens beyond speculative trading, allowing holders to actively engage with their assets within the game. [1] [9]
Greedy World operates on a "dual-engine liquidity" model that directly connects gameplay with on-chain financial mechanics. [4] A key component of this system is the Automated Liquidity Memegame (ALM) Engine. When a player deposits a supported memecoin, the ALM engine is designed to automatically swap it for the platform's native token through on-chain liquidity pools. This mechanism aims to create a continuous flow of liquidity and trading volume driven directly by player activity, such as purchasing in-game items or participating in matches. [9]
In the battle royale version of the game, a protocol fee called the "Inheritance Tax" is automatically levied on tokens dropped by a defeated player. [10] This fee, set at 4%, serves as a primary revenue stream for the platform. The funds are allocated toward product development, operational expenses, community incentives, and a buyback program for the platform's native points or token. [10]
The project's code repository indicates the development of an advanced AI engine, referred to as SnakeAI, which is designed for Web3 gaming applications. This engine reportedly includes an intelligent decision system that uses neural networks and reinforcement learning to enable autonomous actions and strategy for in-game entities like non-player characters (NPCs). The AI is designed to be event-driven, reacting in real-time to both in-game actions and on-chain events, such as changes in smart contract states or market data. [12]
The platform has designed programs to foster ecosystem growth. A Reseller Network offers a revenue-sharing model for community leaders and influencers who refer new players to the game. A Token Partnership Program provides a framework for other token projects to apply for integration into Greedy World. Approved tokens are certified for use within the game by a proposed governance body, the "Games Council," providing the partner projects with added utility and exposure. [10]
Greedy World's architecture is structured as a multi-layered, multi-chain system that combines off-chain and on-chain components. It was initially launched on the BNB Chain with plans for future expansion to other networks like Solana and Base. [9] [1]
The system is composed of three primary layers. A Client/Gameplay Layer consists of the user-facing interfaces, primarily the Telegram bot (@GreedyWorldBot) and a web application, where all player interactions occur. [11] [9] This front-end connects to an Application Layer, which includes centralized servers for managing real-time game logic, user states, and off-chain computations for a responsive user experience. [7]
The Blockchain/Economic Layer is composed of smart contracts deployed on the blockchain. These contracts handle all value-related functions, including asset deposits, withdrawals, token swaps via the ALM Engine, staking, and the management of liquidity pools. [9] The project's public GitHub repository contains code related to its smart contracts and AI engine, indicating a commitment to open-source development for some of its technical components. [12]
The Greedy World ecosystem is designed to connect players, memecoin communities, and decentralized finance (DeFi) participants. Players are the primary drivers of activity, using their memecoin holdings to engage with the game. Memecoin projects and their communities can join the ecosystem to provide their tokens with a functional utility layer, which may increase token demand and community engagement. The platform is also supported by a network of partners, including crypto wallets, exchanges, and data platforms, which facilitate user access and asset interoperability. A proposed "Games Council" is intended to serve as a governance body for approving new tokens for integration into the platform. These elements are designed to create a flywheel effect where gameplay engagement enhances token liquidity, which in turn improves the gaming experience. [13] [5]
The platform is designed to serve multiple use cases for different participants in its ecosystem. [3]
The project's documentation describes a dual-asset system and has presented conflicting or evolving models for its native token across different sources and game versions. [10] [9]
In the context of the city-building game, the native utility and governance token is identified as Greedy Coin ($GRC). [9]
All details for the $GRC token are based on the project's "How to play" guide on Telegram. [9]
The battle royale version of the game and other promotional materials refer to a native asset named GWC. Descriptions of GWC vary across sources. [10] [7]
The project's official website describes GWC as an in-game point system that is explicitly not a crypto token and cannot be withdrawn to an on-chain wallet. In this model, GWC is acquired through in-game activities and platform-run buybacks funded by the "Inheritance Tax." [10] Other project and partner announcements, however, refer to a native token, $GWC. [6] [7]
The GWC allocation is detailed in materials related to the GateDex partnership. [7]
The project proposes a governance model empowering its community to influence platform development. Holders of the native token ($GRC or GWC) are expected to be able to vote on key proposals, such as the integration of new memecoins, updates to game mechanics, and the allocation of treasury funds. According to its roadmap, the project also plans to establish a "Games Council" to oversee token integrations and eventually form a decentralized autonomous organization (DAO) to formalize community governance. [10] [9]
Greedy World has established integrations, listings, and promotional collaborations with several entities in the Web3 space. [14]
These collaborations and listings have been confirmed through official announcements, DApp store pages, and other project communications. [1] [3] [8] [15] [7] [2]